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Topic: Expansion of your castle territory
gboy
Knight
 
Identity: Administrator
Level: Level 6
Posts: 1191
Points: 1222
Join Date: 12-27-2007

04-23-2008 2:25 AM
#1
As the castle system continues to gain popularity, we will be adding additional features to improve overall game play.

One such feature that will be added is castle potency. This feature will allow you to add potency alongside your castle level. For instance: If you have a level 3 castle then you will gain 3 potency points to your character.

Level + Potency Level Potency
1 1 6 6
2 2 7 7
3 3 8 8
4 4 9 9
5 5 10 10

Beside, the right of the side of the Castle map will be open in the coming patch, players can build a fully expanded around all of their castle territories.
Lopez
Lieutenant Commander
 
Identity: Baron
Level: Level 10
Posts: 3000
Points: 3788
Join Date: 12-27-2007

04-23-2008 7:57 AM
#2
Can麓t really see how this improves the game quality, only makes more spend their eps on the castle thing instead of their pets, but maybe a few more Ep-packs will get sold so a few more dollars, for TQ. I mean if every top player adds 10 pot extra there isn麓t gonna be any change anyway, maybe in the middle where some has more funds than others and can get a few more faster pot than the other people.


~IGN~ CrazyCode | ~Server~ Thebes | ~Guild~ Retribution | ~Game~ Atlantica

-----------------------------------------------
I had some fun with this game when I played and wants to thank my friends and foes in game. Aswell most people on the forum, which made it fun to come on here and rant or just have a good chat.






varietymick
Sergeant
 
Identity: Baron
Level: Level 3
Posts: 163
Points: 406
Join Date: 01-01-2008

04-23-2008 8:00 AM
#3
i was thinking same thing lopez......yes i will get xtra pot,but so will every1 else so it cancels it all out
but yes SOMEWERE it'll make a diffrence lol


never say\"IT\'LL NEVER HAPPEN TO ME\" as soon as u do....IT DOES!!!!
SERVER:sydney
IN-GAME NAME: ?????
LVL:128
MAIN PETS:RANKED bear,lulu,mdefpdef,patk,banewok,rex
pot:350+(no mentor,fam,leg pot)

Fantasy75
Sergeant Major
 
Identity: Baron
Level: Level 5
Posts: 564
Points: 1136
Join Date: 01-02-2008

04-23-2008 9:17 AM
#4
Well we are already like 3 or 4 maintenances behind. We should have been able to uplevel the castle at 150,000 residents and mine is currently at 194,380. Hopefully they will release the patch soon.


~Fantasy~
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RetributioN
Los Angeles Server
Leader

Big minds talk about ideas; average minds talk about events; small minds talk about people.

DragonBok
Knight
 
Identity: Baron
Level: Level 6
Posts: 1158
Points: 1274
Join Date: 12-27-2007

04-23-2008 10:10 AM
#5
I have no idea what that little chart of gboy's means...Cool that castle is finally getting expanded though and that we can go to the right side hopefully soon lol


Boxerz
Newcomer
 
Identity: Baron
Level: Level 1
Posts: 16
Points: 19
Join Date: 01-01-2008

04-23-2008 10:52 AM
#6
Hmm... u seem to comment on us being able to get more potency for castle level, but our castles cant go above level 3....


Lopez
Lieutenant Commander
 
Identity: Baron
Level: Level 10
Posts: 3000
Points: 3788
Join Date: 12-27-2007

04-23-2008 4:18 PM
#7
Quote:
Originally Posted by DragonBok
I have no idea what that little chart of gboy's means...Cool that castle is finally getting expanded though and that we can go to the right side hopefully soon lol

LOL... No he didn麓t made it any good, but I think it should be like this

lvl 1 +1 pot
lvl 2 +2 pot
lvl 3 +3 pot

etc etc


~IGN~ CrazyCode | ~Server~ Thebes | ~Guild~ Retribution | ~Game~ Atlantica

-----------------------------------------------
I had some fun with this game when I played and wants to thank my friends and foes in game. Aswell most people on the forum, which made it fun to come on here and rant or just have a good chat.






AndHreW
Newcomer
 
Identity: Baron
Level: Level 1
Posts: 22
Points: 25
Join Date: 03-17-2008

04-24-2008 6:54 AM
#8
Quote:
Originally Posted by Lopez
Quote:
Originally Posted by DragonBok
I have no idea what that little chart of gboy's means...Cool that castle is finally getting expanded though and that we can go to the right side hopefully soon lol

LOL... No he didn麓t made it any good, but I think it should be like this

lvl 1 +1 pot
lvl 2 +2 pot
lvl 3 +3 pot

etc ...


Well this would be very cool max 55 pot from castle and that would be worth to improve it


Andhrew
NewYork Server

Lopez
Lieutenant Commander
 
Identity: Baron
Level: Level 10
Posts: 3000
Points: 3788
Join Date: 12-27-2007

04-24-2008 8:20 AM
#9
But I think it will be like the potgift the pets have, only the highest will count.


~IGN~ CrazyCode | ~Server~ Thebes | ~Guild~ Retribution | ~Game~ Atlantica

-----------------------------------------------
I had some fun with this game when I played and wants to thank my friends and foes in game. Aswell most people on the forum, which made it fun to come on here and rant or just have a good chat.






Yangster
Newcomer
 
Identity: Baron
Level: Level 1
Posts: 27
Points: 47
Join Date: 03-16-2008

04-26-2008 8:36 AM
#10
but the size of the castle map is really too small, it does not fit
the game
Guy
Sergeant
 
Identity: Baron
Level: Level 3
Posts: 165
Points: 458
Join Date: 03-05-2008

04-26-2008 11:50 AM
#11
I does chance some things. It is a new way to get pot.
The costs of improving are like this:
Level |Gold |EP |Logs |Population
1 |2,000,000 |0 |200 |0
2 |2,000,000 |0 |200 |6,000
3 |2,000,000 |0 |400 |33,000
4 |4,000,000 |0 |600 |150,000
5 |10,000,000 |29 |800 |420,000
6 |20,000,000 |116 |1,200 |900,000
7 |20,000,000 |290 |2,000 |1,800,000
8 |24,000,000 |464 |2,400 |3,600,000
9 |20,000,000 |812 |2,400 |6,600,000
10 |28,000,000 |1,218 |2,800 |12,000,000

So in the end one pot will cost more. So some will chose not to upgrade fully. Also the population you get is changed with how much you invest. So you can be higher earlier when you spend more. And for the people who think they mean it counts it up
like lvl 1: 1 pot, lvl 2: 3 pot probably guessed wrong.

In the end lvl 10 castle improvement cost around same as sup beryl, but how many people have that. I think this gonna inflict some more pot differences in the end.


Last edited by Guy on 04-26-2008 at 11:52:06 AM.


Character: Guy
Server: London
Eudemon lineup: SaintDragon, SaintBear, Flora

LoneWolf
Newcomer
 
Identity: Baron
Level: Level 1
Posts: 47
Points: 47
Join Date: 12-27-2007

04-27-2008 12:32 AM
#12
Having a castle to gain extra pot, and some exp is not good enough, why can't we collect some taxes from the population to increase our own fund?
And it would be good if random event is included in the castle system
Examples: the good effect:-
Everyday, when you went into your castle, your population will report that they found an exp ball when they went out to the farm, or an unique item, or 3000 gold from an invester or merchant, or something.
And the bad effect:-
You may get some disaster, that will drop the population number, with that, some people will not be able to improve their castle, and that will make some different, as in some got higher level castle, and some don't and not just keep pay-pal-ing to get everything up.
morganmohmad123
Newcomer
 
Identity: Baron
Level: Level 1
Posts: 1
Points: 1
Join Date: 04-27-2008

04-27-2008 5:05 PM
#13
Quote:
Originally Posted by gboy
As the castle system continues to gain popularity, we will be adding additional features to improve overall game play.

One such feature that will be added is castle potency. This feature will allow you to add potency alongside your castle level. For instance: If you have a level 3 castle then you will gain 3 potency points to your character.

Level + Potency Level Potency
1 1 6 6
2 2 7 7
3 3 8 8
4 4 9 9
5 5 10 10

Beside, the ...

BringItOn!
Knight-Captain
 
Identity: Baron
Level: Level 8
Posts: 1882
Points: 2171
Join Date: 01-21-2008

04-28-2008 1:40 AM
#14
bOrInG






Topic: Expansion of your castle territory

   

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